Compared to other characters, Tifa's weapons focus more on building up her speed and damage than her durability. Most of her weapons give her upgrades to her speed, and all have upgrades to give her the chance to start battles with a higher chi. Her default weapon is the Leather Gloves, a versatile weapon which has fairly well-rounded attributes while leaning towards physical damage. Tifa's weapons are gloves of various materials. Tifa also has low durability, meaning her survivability is entirely dependent on her mobility to avoid damage rather than mitigate. When compared to Cloud (and Barret while wielding a melee weapon), her melee damage has the lowest area-of-effect. This can be further taken advantage of with materia such as Parry Materia and Deadly Dodge Materia, allowing her combos to be more fluid and uninterrupted. Her mobility makes up for this, and most of her attacks have very little recovery and can be canceled into dodge rolls easily. Tifa's main issue lies in her limited range, forcing her to position herself properly to maximize her damage output and avoid enemy retaliation. The main issue with this is that she has the second-lowest MP pool after Barret. While having lower Magic attributes than Cloud, she can fulfill the role of a battlemage spellcaster effectively, especially coupled with her speed attribute to charge up spells faster. This, coupled with her strength stat, translates in very high damage-per-second. She has the best Speed attribute, which translates into the fastest build-up of ATB possible. She has the second-highest Strength in the game after him. Her attributes, like Cloud's, are balanced, but weighted towards physical damage and speed. Holding when using basic attacks will cause Tifa to unleash an uppercut similar to Whirling Uppercut, which can be cancelled into her dodge roll to minimize the ending lag. This chi level is visually shown by a fiery aura that envelops her. Tifa's unique mechanic revolves around building "chi" through the ability Unbridled Strength, which increases the number of basic attacks she can use, as well giving her an additional attack, up to three attacks ( Whirling Uppercut, Omnistrike, and Rise and Fall), to be used consecutively for massive damage, as well increasing the bonus percentage damage against staggered opponents. Another of her strengths is her ability to quickly stagger enemies and build up stagger bonus damage. She is very mobile, with high movement speed, giving her a quick ability to position herself advantageously in battle, and her attacks can react quickly to an enemy's movements. Tifa is a melee damage-dealer focused more towards single-target damage, with high damage-per-second potential.
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